door henerius » 21 sep 2015 06:03
Beta Update – 2.1
League of Rhordia
• Halfling Spearlings, points reduced slightly.
• Honour Guard, TC increased to 2, points slightly increased.
• Iron Beast CS increased to 2, attacks increased and melee is now a 5+.
The Herd
• Tribal Berserkers are now called Spirit Walkers.
• Great Battle Totem is now called Great Totem.
• Tribal Chieftain is now called Great Chieftain.
• Tribal Chieftain on Tribal Chariot is now called Great Chieftain on Tribal Chariot
• Tribal Totem Bearer now has TC(1).
Salamanders
• Hero Mounts which grant TC now cost additional points.
• Salamander Juves are now called Salamander Unblooded
• Ghekkotah Warriors, attacks increased, no longer have nimble and base size has been specified.
• Lekelidon points increased by 5 to 80.
• Ankylodon has had it's nerve increased by 1.
• Komodon is now a monster!. Now has a melee attack value. No longer has indirect, points also increased.
• Mage priest can now take Heal(3) for +15 points.
• Firebrand now has 5 attacks.
Brotherhood
• Villein Bowmen points reduced by 10.
• Order of the Brotherhood points reduced by 10.
Empire of Dust
• Enslaved Guardians points reduced by 10.
• Giant Undead Scorpion has been renamed to Scorpion Husk.
• Soul Snare is now a living legend.
• Ahmunite Pharaoh now has De6 and its points have been increased. It should compare much more favourably with the Cursed Pharaoh.
• Ahmunite Pharaoh on Chariot renamed to Ahmunite Pharaoh on Royal Chariot.
• Revenant Champions mount option costs 15 points.
Varangur
• Magus Conclave can now take a famulus for +10 points.
Ratkin
• Shock Troops now have Elite.
• Blight have been reworked.
• Hackpaws points increased slightly.
• Brutes have been reworked.
• Shredder now has speed 6 and defence 4.
• Death Engine now have +1 attack and is unwavering, points increased.
Secret Lists
• Dive Hawk-Men are now Sp 7 (from 6).
• Katana Blades now have an option for poison for +10pts, adding vicious.
• Yoroi foot troops increased in points slightly.
• Added a pet parrot option to Pirate heroes, when attacking roll 1D6, on a 4+ this grants the unit elite and vicious for the rest of the turn.
• Removed the special rule from the captain silver long john, (Too many secret playtesters were getting drunk by drinking shots of rum to grant rerolls, leading to erroneous playtest results.)
Don't cry because it's over, smile because it happened.
Legers die ik speel: diverse