release rumors

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Re: release rumors

Berichtdoor Terentius » 16 sep 2014 20:33

Betere plaatjes:

[rimg]http://imgur.com/kQXGVMU.jpg[/rimg]

[rimg]http://imgur.com/o8JGxgD.jpg[/rimg]

[rimg]http://imgur.com/XceXHwI.jpg[/rimg]

[rimg]http://imgur.com/Aoyv5pS.jpg[/rimg]

IT CAME FROM THE VOID

Hmm, Void Raven bomber dan?

Haemonculus
15.50 pounds, 20 euros, 26 US dollars // 78zł

Wracks
22 pounds, 29 euros, 36 US dollars // 110zł


Wracks ga ik denk ik wel aanschaffen, hoewel de prijs nogal hoog is, maar zitten volgens mij genoeg extra bits bij om die aankoop te rechtvaardigen. Gewoon wat kloon werk toepassen, waar de Haemonculus trots op zou zijn, en we hebben al snel zo'n 5 extra modellen voor dezelfde prijs :grijns:

Haemonculus vind ik daarnaast maar een raar model. Hoofd klopt van geen kant. Tevens ook veel te duur.
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Re: release rumors

Berichtdoor TROLL » 18 sep 2014 12:15

Eerst maar even het boek afwachten :)

wracks en heamonculi vond ik het afgelopen boek erg leuk fluffwise. We zullen zien :D
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Re: release rumors

Berichtdoor Terentius » 19 sep 2014 18:29

Next weeks white dwarf #35 shows the DE Void Raven.
Here is what the new cover says.

Watch the Skies!
Dark Eldar Flyer Incoming!
Fear the Voidraven Bomber
Battlefields Darken in the Shadow of Sickle-Shaped Wings

Its has most of the aesthetics of the Razorwing Fighter, but larger with 4 Engines, 3 tail fins, and two Void Lances that protruding from the wings. In the main body, the pilot sits on a set of small bat-like wings with a long nose along the front. Its a gorgeous model, and if you like the razorwing fighter, the Voidraven looks very similar, just bigger and longer. Where the razorwing nose is open, there is a canopy for a nose pilot in the voidraven.
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Re: release rumors

Berichtdoor Chris » 19 sep 2014 19:02

http://www.forgeworld.co.uk/Downloads/P ... agaera.pdf

Questoris Knight Magaera
...................................................
395 points
Long considered a dark and ill-omened relic of bloody ages past, the few Knight Magaera still kept operational in the 41
st
Millennium are considered weapons of last resort by the small number of Knight Households that maintain them; powerful, but
according to some Sacristans, accursed. It is said such Knight Armours were once the gift of the Mechanicum to those Houses
they held in high regard or which to curry favour with —or perhaps enslave if the darkest rumours were true— and that they were
created by fusing STC technologies with macabre innovations that should not have been made. Regardless, the strange arcana used
to arm and equip them, particularly the singularly powerful shield technology whose demands tax its reactor core to the limit,
are
now irreplaceable mysteries of the past.
Armour
WS
BS
S
Front
Side
Rear
I
A
HP
Questoris Knight Magaera
4
4
10
13
12
12
2
3
6
Unit Composition

1 Questoris Knight Magaera
Unit Type

Vehicle (Super-heavy Walker)
Wargear

Lightning cannon

Phased plasma-fusil

Reaper chainsword

Ionic flare shield

Blessed autosimulacra
Special Rules

(Super-heavy Walker) Fear, Hammer of Wrath, Invincible
Behemoth, Move Through Cover, Relentless, Smash and
Strikedown

Overtaxed Reactor
Options

The Questoris Knight Magaera may upgrade its reaper
chainsword for a:
-
Hekaton siege claw
with a twin-linked rad cleanser
...........................
+25 points
Blessed Autosimulacra
If a vehicle has suffered Hull Point damage at the end of the
controlling player’s turn, roll a D6. On a 6, one lost Hull Point
is restored.
Ionic Flare Shield
When a Questoris Knight Magaera is deployed, and
subsequently at the start of each of the opposing side’s
Shooting phases, the Questoris Knight Magaera’s controlling
player must declare which facing each Questoris Knight’s
ionic flare shield is covering. The choices are: front, left side,
right side or rear. The Knight has a 4+ invulnerable save
against all hits on that facing until the start of the opposing
side’s next Shooting phase, and the strength of any Shooting
attack against it from that facing is reduced by -1, the effect
increasing to -2 if the weapon has the Blast or Template
rules (note, however, that this strength reduction has no
effect on Destroyer or Haywire attacks). Ionic flare shields are
repositioned before any attacks are carried out in the Shooting
phase and may not be used to make saving throws against
close combat attacks.
Overtaxed Reactor
When destroyed, the Knight adds +1 to the result rolled on
the Catastrophic Damage table.
Questoris Knight Magaera Weapons
Weapon
Range
Str
AP
Type
Lightning cannon
48"
7
3
Heavy 1, Rending,
Large Blast (5"),
Shred
Phased
plasma-fusil
24"
6
3
Salvo 2/3
Reaper chainsword
-
D
2
Melee
Rad cleanser
Template
2
5
Assault 1,
Fleshbane,
Rad-phage
Hekaton siege claw
-
D
2
Melee, Wrecker
Rad-phage:
A model which loses one or more wounds to an
attack with this special rule and survives has its Toughness
value reduced by -1 for the rest of the battle.
Wrecker:
Weapons and attacks with this special rule may re-
roll failed Armour Penetration rolls against fortifications and
immobile structures (such as bunkers and barricades), and
add +1 to any result rolled on the Building Damage chart. If
this attack damages a bulkhead or wall section of terrain and
destroys it, remove that section of terrain from play if possible.
Using the Questoris Knight Magaera in your army in games
of Warhammer 40,000
Codex: Imperial Knights:
Questoris Knight Magaera may be
chosen as part of a
Codex: Imperial Knights
army as you
would other types of Knight. However, owing to their rarity
in the 41
st
Millennium, you may not have more Questoris
Knights Magaera in your army than you have Knights of
other kinds.
Other Armies of the Imperium Factions:
A Questoris Knight
Magaera may be taken as a Lords of War choice for any
faction that is a part of the Armies of the Imperium (see the
Warhammer 40,000
rulebook).
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Re: release rumors

Berichtdoor Terentius » 20 sep 2014 10:18

Dit wordt kennelijk de nieuwe codex cover:

[rimg]http://2.bp.blogspot.com/-xDTQBFAwIVc/VB0RnKD4ZGI/AAAAAAAAiVg/Che2RhcPXVI/s1600/VJPBDYS.png[/rimg]
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Re: release rumors

Berichtdoor Terentius » 22 sep 2014 15:54

Afbeelding

Via felweather on warseer:

Hi Folks,

I can confirm more Dark Eldar releases for this week.

Codex & Datacards

Voidraven Bomber €62

Kabalite Skysplinter (combo box) €45

Wych Cult Swiftshard (combo box) €45

Painting Guide

Rebirth (novel)

No pics unfortunately
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Re: release rumors

Berichtdoor Beastherder » 22 sep 2014 18:09

Hmmm

Groot fan van de huidige Dark Eldar range, maar deze nieuwe releases word ik niet warm van :dunno:

Het hele Haemonculi aspect van de DE heeft mij nooit zo kunnen boeien, dus ook nu niet, maar die nieuwe Flyer vind ik toch ook teleurstellen. :(
Te veel bulten, te veel details, niet 'sleek' genoeg

Hopelijk komt er nog iets dat het 'Wow' gevoel van de vorige DE reboot kan terug brengen
Quidquid latine dictum sit, altum videtur

Luister naar Beastherder...
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Re: release rumors

Berichtdoor Terentius » 22 sep 2014 18:19

Voidraven Bomber
48 pounds / 62 euros / 80 USD // 240zł

Wych Cult Swiftshard
10 Dark Eldar Wyches & Hekatrix plus Raider
35 pounds / 45 euros / 60 USD // 180zł

Kabalite Skysplinter
10 kabalite Warriors (op. Sybarite) plus Raider
35 pounds / 45 euros / 60 USD // 180zł

Dark Eldar Codex
30 pounds / 39 euros / 49.50 USD // 150zł

Dracon Edition (Limited Edition: 1000)
- Codex Eldar
- Raiders of Commoragh
- 6 akrylowych markerów / 6 objective markers
- karty oddziałów na specjalnym papierze / folio containing units datacards
- sztywne twarde etui na to wszystko / hardback slipcase
110 pounds / 145 euros / 180 USD // 550zł

Archon Edition (Limited Edition: 500)
- Codex Eldar
- Raiders of Commoragh
- Haemonculus Covens supplement
- 6 akrylowych markerów / 6 objective markers
- karty oddziałów na specjalnym papierze / folio containing units datacards
- sztywne twarde etui na to wszystko / hardback slipcase
150 pounds / 200 euros / 250 USD // 750zł

Data Cards
5 pounds / 6.50 euros / 8 USD // 25zł

Raiders of Commoragh


[rimg]http://imgur.com/Zpf7Y0c.jpg[/rimg]

[rimg]http://imgur.com/BQEINtb.jpg[/rimg]

[rimg]http://imgur.com/gLqF0wM.jpg[/rimg]

[rimg]http://imgur.com/dF4oEY4.jpg[/rimg]

[rimg]http://imgur.com/tlsGaAd.jpg[/rimg]

[rimg]http://imgur.com/LgjKFdj.jpg[/rimg]

"THE NOBILITY OF COMMORRAGH"

Hmm... Nieuwe (Court of the) Archon?

EDIT: Ah, al gespot:

[rimg]http://imgur.com/p18Q1iR.jpg[/rimg]

[quote="Beastherder"]Hmmm

Groot fan van de huidige Dark Eldar range, maar deze nieuwe releases word ik niet warm van :dunno:

Het hele Haemonculi aspect van de DE heeft mij nooit zo kunnen boeien, dus ook nu niet, maar die nieuwe Flyer vind ik toch ook teleurstellen. :(
Te veel bulten, te veel details, niet 'sleek' genoeg

Hopelijk komt er nog iets dat het 'Wow' gevoel van de vorige DE reboot kan terug brengen


De 5th edition DE reboot kon onmogelijk overtreft, of überhaupt geëvenaard worden. Stuk makkelijker om erg lelijke modellen mooier te maken, dan mooie modellen nog mooier. Dat wow-gevoel konden we denk ik sowieso wel vergeten.

Ik ben in ieder geval blij dat deze modellen gewoon goed bij de huidige range passen (unlike Chaos Dino Bots). Maar het is allemaal wel erg veilig. Wracks zijn vrijwel identiek aan de oude, de Haemonculus heeft een nieuw kapsel gekregen, en ze hebben de Razorwing wat groter gemaakt en hem Void Raven genoemd. Dus nee, ik word er ook niet warm van, maar zeker ook niet koud.
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Re: release rumors

Berichtdoor Terentius » 23 sep 2014 13:04

Betere pics van de nieuwe Archon:

[rimg]http://3.bp.blogspot.com/-VFQYaFa7EKw/VCCXYFYyOfI/AAAAAAABPDI/d4cXFxRMOKg/s1600/20140922_230127.jpg[/rimg]

[rimg]http://3.bp.blogspot.com/-DkUAWXZn1ME/VCCYiP9d_OI/AAAAAAABPDU/KBkLwPS8PYM/s1600/20140922_230242.jpg[/rimg]
...
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Re: release rumors

Berichtdoor Terentius » 26 sep 2014 18:24

Wat regel speculaties en rumours:

Okay, got the White Dwarf, and reading it thoroughly. With regards to the battle report, I am thinking/seeing the following;

1. The Wyches and Beasts are not part of the same unit. That dream has gone.

2. The three Talos and one Cronos _seem_ to be a single choice (Heavy Support, presumably).

3. Voidravens appear to be Heavy Support, the Razorwing Fast Attack, _if_ this army is battle-forged (there are three detachments, so I am presuming so).

4. As for the result of the battle report, the Dark Eldar got first turn and started with all three Voidravens on the table rather than having them wait for reserves (a special one-off scenario rule, not a Codex one). Meanwhile the Guard have their Tempestus units, plus Valkyries and a bunch of Ogryns arriving in Turn 3. Don't know if the points values are equal, but if they are...

5. Deployment - no one here would deploy as the Guard player did by choice. Leman Russ as close as possible to the enemy? When your objective is to keep your side of the table clear of enemy units?

6. Reading between the lines, i think I see how Feel no Pain works. As said here earlier, they get new benefits every turn.

Turn 1 - Nothing
Turn 2 - Furious Charge, I would guess by the descriptions in the text.
Turn 3 - Feel no Pain for _every_ Dark Eldar on the table.
Turn 4: Not sure yet. If FC is not turn 2, it is here.
Turn 5: Fearless.

If you have a Haemonculus with you (or Urien is close), that unit is effectively a turn ahead. Or maybe, just maybe, the _effect_ is improved by the presence of a Haemonculus. So, Furious Charge gets +2 S, FnP gets 4+. All a bit ambiguous.

7. Voidravens get some sort of Jink that does not affect their firing. Maybe. Again, a bit ambiguous there.

8. The Archon and Incubi gets ambushed by Ogryns and has to be rescued by Wyches and Grotesques. Tempted to say no change there then...

9. Void Mine we have heard about, killing a whole guard unit. However, it should be noted that, elsewhere in the battle, one gets dropped (with precision, they say) on Ogryns, killing just one and wounding another, and a third gets dropped on a Guard Command Squad, killinga bunch but leaving the commander and medic alive. So, not all powerful.

Remember, all just my interpretation of the battle report text, few actual rules are mentioned!


via an anonymous source on Faeit 212
Just got the codex, there's no Vect or Dais :(

Just a new Archon and Succubus.

Kabalite warriors can be upgraded to Trueborn,
same for Wychies - Bloodbrides (but no new models)

we obviously lost all the other special characters since
there's no models for them, so just Drazhar, Urien and Lelith left.

Still cant believe we lost Vect, could it possibly be he's going to be a white dwarf release? I really doubt that for something like Vect, unless he's going to be a limited edition model, which again I doubt that'll happen.

There's 3 different pictures of the new Archon with different heads and weapons so seems like a nice kit.

As for the Mandrakes, they lost the 5+inv, but got shrouded + stealth. They also start automatically with baleblast and the only change to it is instead of pinning it's got soul blaze.

There's quite alot of equipment compared to the other recent books. The webway portal now grants you deepstrike to the model, his unit and their transport.

Clonefield is a 4+ inv save. Shadow field the same as before.

I havent gone through it all yet as as I said there's alot of stuff, think all the equipment from before is still mostly there in some form or another + some more new stuff.

Power from Pain gives a set bonus depending upon what round it is, with no other requirements. The bonus's stack, so by the end of the game, your units really have a lot of bonus's.
1. None,
2. Feel No Pain 6+
3. Becomes Feel No Pain 5+
4. Add Furious charge
5. Add Fearless
6. Add Rage


De nieuwe Power From Pain mechanic is hit and miss voor mij. Dit werkt beter, maar is wat... saaier.
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